Publisher / client: Wild Card Games / Dylan Nagel
Role: game designer, developer, producer
Dwarf Quest is dear to me, ever since in highschool I created the original trilogy. Exactly 20 years later to the day, I released a completely reimagined version on iPad, iPhone and desktop computers.
I designed, programmed and published the game, and outsourced art, music and sound. It was such a joy to see something so personal come back to life on modern devices.
The adventure is not quite over just yet, as together with a few very talented folks, Dwarf Quest will be reimagined once again, this times much, much more ambitious than ever before.